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Managing Environment Variables in Storybook.js

1. Introduction

Managing environment variables is crucial for configuring applications, especially when working with Storybook.js. This lesson will guide you through the setup, configuration, and best practices for handling environment variables.

2. What are Environment Variables?

Environment variables are dynamic values that can affect the way running processes will behave on a computer. They are used to set configurations and sensitive information like API keys or database credentials without hardcoding them into the application.

3. Setting Up Environment Variables

To set up environment variables for your Storybook project, you need to create a special file and define your variables in it.

Step-by-Step Guide

  1. Create a file named .env in the root of your Storybook project.
  2. Add your environment variables to this file in the format VARIABLE_NAME=value.
  3. Ensure you include dotenv as a dependency to read from the .env file.
NODE_ENV=development
API_URL=https://api.example.com

4. Accessing Environment Variables in Storybook

Once you have defined your environment variables, you can access them in your Storybook stories or configuration files as follows:

const apiUrl = process.env.API_URL || 'https://default.api.url';
console.log(`API URL: ${apiUrl}`);

5. Best Practices

Note: Always keep sensitive data out of your source control.
  • Use a .env.example file to provide a template for required environment variables.
  • Prefix your environment variables with a project-specific identifier to avoid conflicts.
  • Utilize a library like dotenv to manage your environment variables more efficiently.

6. FAQ

What is the purpose of environment variables?

Environment variables allow you to configure your application without hardcoding values, making it easier to manage settings in different environments (development, testing, production).

How do I load environment variables in Storybook?

Use the dotenv package to automatically load environment variables from the .env file when starting Storybook.