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Client-Server Architecture

1. Introduction

Client-Server Architecture is a model that divides tasks or workloads between service providers (servers) and service requesters (clients). This architecture underpins most networked applications, allowing for efficient resource management and scalability.

2. Key Concepts

  • Client: A device or application that requests services or resources from a server.
  • Server: A device or application that provides services or resources to clients.
  • Network: The communication medium that connects clients and servers.
  • Protocol: A set of rules that defines how data is transmitted over the network.

3. Types of Client-Server Architecture

  1. Single-Tier Architecture
  2. Two-Tier Architecture
  3. Three-Tier Architecture
  4. N-Tier Architecture

4. Step-by-Step Processes


graph TD;
    A[Client] -->|Request| B[Server]
    B -->|Response| A
            

1. The client sends a request to the server.

2. The server processes the request.

3. The server sends a response back to the client.

5. Best Practices

To ensure optimal performance and security in client-server architecture, consider the following best practices:

  • Use secure protocols (e.g., HTTPS).
  • Implement load balancing to distribute requests evenly.
  • Regularly update and patch server software.
  • Monitor performance and resource usage.
  • Design for scalability from the outset.

6. FAQ

What is the main advantage of client-server architecture?

The main advantage is the separation of concerns, which allows for better resource management, scalability, and easier maintenance.

Can a client be a server?

Yes, in some architectures, a client can also function as a server, allowing it to provide resources to other clients.

What protocols are commonly used in client-server communication?

Common protocols include HTTP, FTP, and TCP/IP.