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SFU vs MCU in WebRTC

1. Introduction

WebRTC (Web Real-Time Communication) allows audio, video, and data sharing between peers in a web browser. Two common architectures used in WebRTC applications are SFU (Selective Forwarding Unit) and MCU (Multipoint Control Unit). This lesson will explore the differences and use cases for SFU and MCU.

2. Key Definitions

SFU (Selective Forwarding Unit)

An SFU forwards media streams from one participant to others without mixing. It allows clients to receive streams in their original format, preserving quality and providing flexibility.

MCU (Multipoint Control Unit)

An MCU mixes multiple incoming media streams into a single output stream that is sent to all participants. This can simplify client implementations but may lead to quality loss and increased latency.

3. What is SFU?

SFUs are designed to handle multiple streams efficiently. They selectively forward streams to connected clients, allowing each client to control which streams they want to receive. This is particularly useful in scenarios with a large number of participants.

const peerConnection = new RTCPeerConnection(configuration);
peerConnection.ontrack = (event) => {
    const remoteStream = event.streams[0];
    // Attach to video element
    document.getElementById('remoteVideo').srcObject = remoteStream;
};

4. What is MCU?

MCUs mix incoming media streams into a single stream that is sent to all participants. This can be useful for scenarios where a unified view of all streams is necessary, but it can also reduce the quality of the media streams.

const mixedStream = new MediaStream();
const audioTracks = [];
const videoTracks = [];

// Assume we have an array of local streams
streams.forEach(stream => {
    stream.getTracks().forEach(track => {
        if (track.kind === 'video') {
            videoTracks.push(track);
        } else if (track.kind === 'audio') {
            audioTracks.push(track);
        }
    });
});

// Now add them to the mixed stream
mixedStream.addTrack(...videoTracks);
mixedStream.addTrack(...audioTracks);

5. Comparison

Note: Here are key points to consider when choosing between SFU and MCU.
  • SFU allows for better scalability with lower bandwidth usage.
  • MCU simplifies client-side implementation but may degrade quality.
  • SFU supports adaptive bitrate streaming and allows for flexibility in stream management.
  • MCU can be easier to implement for simple applications with limited participants.

6. Best Practices

  1. Choose SFU for applications with many participants to optimize bandwidth.
  2. Use MCU for applications needing a single mixed stream, like webinars.
  3. Consider network conditions and participant capabilities when designing the architecture.
  4. Test performance and latency in real-world scenarios to ensure optimal user experience.

7. FAQ

What are the main use cases for SFU?

SFUs are ideal for video conferencing applications, online gaming, and other scenarios where flexibility and scalability are required.

When should I use MCU instead of SFU?

MCUs are suitable for scenarios where a single mixed output is needed, such as streaming events or webinars.

Can I switch from MCU to SFU later?

Yes, transitioning from MCU to SFU is possible but may require significant re-architecture of the application.