Getting Started with Unreal Engine
1. Introduction
Unreal Engine is a powerful game development platform developed by Epic Games. It allows developers to create high-quality games, simulations, and visualizations. This lesson is designed to guide you through the basics of getting started with Unreal Engine.
2. Installation
Steps to Install Unreal Engine
- Visit the Unreal Engine website.
- Create an Epic Games account or log in.
- Download the Epic Games Launcher.
- Open the Epic Games Launcher and navigate to the Unreal Engine tab.
- Select the latest version of Unreal Engine and click on "Install Engine".
3. Creating a Project
Once installed, you can create your first project.
Steps to Create a New Project
- Open the Epic Games Launcher.
- Go to the "Library" tab.
- Click on "Launch" under Unreal Engine.
- Select "New Project" from the Unreal Project Browser.
- Choose a template (e.g., First Person, Third Person, etc.) and specify project settings.
- Click "Create Project".
4. Editor Overview
The Unreal Engine Editor is divided into several key components:
- **Viewport:** Where you can see and interact with your game level.
- **Content Browser:** A panel that helps you manage all your assets.
- **Outliner:** Displays all the objects in your current level.
- **Details Panel:** Shows properties of the selected object.
5. Basic Scripting
Unreal Engine uses C++ and Blueprints for scripting. Here’s a simple example of how to create a basic actor in C++:
// MyActor.h
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "MyActor.generated.h"
UCLASS()
class MYPROJECT_API AMyActor : public AActor
{
GENERATED_BODY()
public:
AMyActor();
protected:
virtual void BeginPlay() override;
public:
virtual void Tick(float DeltaTime) override;
};
// MyActor.cpp
#include "MyActor.h"
AMyActor::AMyActor()
{
PrimaryActorTick.bCanEverTick = true;
}
void AMyActor::BeginPlay()
{
Super::BeginPlay();
}
void AMyActor::Tick(float DeltaTime)
{
Super::Tick(DeltaTime);
}
6. FAQ
What are the system requirements for Unreal Engine?
Unreal Engine requires a Windows 10 64-bit or a macOS 10.14 and later, along with a modern graphics card and sufficient RAM (8GB minimum).
Can I use Unreal Engine for non-gaming projects?
Yes, Unreal Engine is widely used for architectural visualization, film production, and simulations.
Is Unreal Engine free to use?
Unreal Engine is free to use, but there is a royalty fee on gross revenue over $1 million from any product created with it.